My wife and brother both felt that the mace still didn’t have enough weight. So I went back over it and really payed a lot of attention to how it moves and how he’s moving it around. Now it feels super heavy to me.
Started this yesterday afternoon and finished up this evening. Took about a total of about six hours to complete. This was a fairly complex one, but I feel like I really nailed the weight of the mace. I’m starting to get a good handle on my animation process, which is something I’ve been working on for a while.
I’ve been looking for a rig of a larger character, and I’ve see this particular rig on Highend 3D for some time. So I decided to download it and check it out. I must say its a great one. I plan on doing a few more actions with this one.
The new website is live! I spent this weekend redoing the look and layout of the website and I really like what I came up with. CSS made for some fast coding for this one so now I can get back to animating. The only page that needs content is the Animation page, but since my Demo Reel is right on the front page I’m not that worried about it.
This is a lower quality of the final animation. With lights, motion blur, updated camera, and reworked the ending to give it a better “splash”. I added in the muzzle flashes to the rig to give it a more dynamic moment.
Still having fun with cameras and building up that portfolio. Did this one today. Need to fix up some more little issues with that second half. But I like it so far.